
He also claimed that would be the last game he would ever make. After Odysseus was well-received by the AGS community, he wrote an article explaining himself and apologizing for his earlier actions. He made The Trials of Odysseus Kent based on his nostalgia for the Monkey Island games. Yahtzee could not stop making games that easily. He eventually declared that he was too busy with his writing to work on games, and left the AGS community.
-1586368405888.jpg)
Some of the members of the AGS Community began to dislike him. He became rather arrogant and egotistical. Yahtzee also became a well known member of the AGS community, and it got to his head. Yahtzee became focused on both his writing and a comic book based on Arthur Yahtzee known as Yahtzee Takes On The World. Yahtzee was also a driving force behind the formation of the AGS Awards, originally called the AGD Awards. Later on, he made the first Reality-on-the-Norm game, entitled Lunchtime of the Damned.ĭuring game development of "The Vestibule" between 20 Yahtzee initiated a plan for Mittens which was later held but he did not attend. Next, he released both Rob Blanc II and III, both games being of similar quality to the original Rob Blanc. Rob Blanc I became the first proper game made with AGS, luring people from all corners of the world to try the newly-redeveloped AGS editor. Yahtzee was inspired by the Space Quest games to create his next series, which he called Rob Blanc. During his high school years, he created a series of adventure games using Visual Basic known as the Arthur Yahtzee series. He was a big fan of both the LucasArts and Sierra adventures. Yahtzee was born in England, where Chris Jones and AGS were born.
